Node Types
Within the NEAR ecosystem you have two primary kinds of nodes you can run locally.Production node neard
The neard binary is the standard node implementation used in production environments. It is suited for simulating a realistic NEAR network with consensus, full block production and state persistence. If you run neard locally you are essentially running the same kind of node a validator would run, making it a good choice for integration testing under realistic conditions.
Developer node near-sandbox
Both neard and near-sandbox come from the same repository and share the same codebase. They are built using the exact same build process, with the only difference being that near-sandbox is compiled with a few extra features enabled that expose extra RPC methods to improve the developer experience. Aside from that, the two binaries are identical - they behave the same way, use the same configuration files, and follow the same command-line interface.
One of the most useful features is the state patching RPC method sandbox_patch_state. It lets you modify the blockchain state directly without sending transactions. This means you can quickly prepare a specific testing scenario by setting accounts, balances, or contract storage to the desired state with just a few RPC requests instead of going through multiple signed transactions.
Another key feature is the fast-forwarding RPC method sandbox_fast_forward. It allows you to move the blockchain forward in time by increasing the block height. This is especially useful when your contract logic depends on time or block-based conditions. For example, if your contract locks funds for a certain number of blocks, you can simply fast-forward to that future height and verify the expected behavior immediately, without waiting minutes, hours, or days.